What courses can I do after this?
What jobs can I get?
Our graduates work in over 100 different companies including many of the big games, animation and VFX studios such as Blue Zoo, Climax Studios, Codemasters, Double Negative, Exient, Framestore, Jellyfish, Lionhead Studios, MPC, Prime Focus, Rocksteady, Sony Computer Entertainment Europe and The Mill.
To do this course you should have...
FdSc 3D Computer Generated Imagery: Modelling and Animation. (continuing students pay £6,000, external applications will pay £9,000)
Normally students must achieve 60% as the mean mark for their second year of study.
Applications from those holding relevant equivalent HND or Foundation degree awards and with relevant industrial experience will also be considered. Evidence of Level 2 Maths and English will also be required. All applicants will be interviewed in order to assess their suitability to study at Honours level.
What about work experience?
International entry requirements
If you are not from an English Language speaking country, you will need to have a minimum of UKVI IELTS 6.0. We accept a wide range of academic qualifications awarded overseas and use the UK NARIC (National Academic Recognition Information Centre) guidelines for international comparisons. For tuition and accommodation fees please visit www.thecollege.co.uk/international/courses/tuition-fees and our International Operations team can offer you advice and guidance before and during your studies.
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* Please note fees are subject to change.
£6750 per annum.
For tuition and accommodation fees please visit www.thecollege.co.uk/international/courses/tuition-fees and our International Operations team can offer you advice and guidance before and during your studies.
Within the Modelling and Animation pathway you will be encouraged to develop specific talents in one of two areas, Motion Capture or 3D Character Design, as well as to develop a high level of creativity through a major piece of project work.
The Motion Capture route will familiarise you with the different techniques for mocap and their application as well as understanding the manipulation of mocap data and movement theory and the ways in which mocap integrates with key frame and procedural animation. You will experience the practicalities of running your own mocap session with professional actors.
The Character Design route will develop your ability to apply anatomical knowledge to 3D character models as well as creating extra depth to characters with back-stories and the use of silhouettes as emotive triggers - important principles for character designers. You will use the most current techniques for converting character ideas into fully animatable characters including digital sculpting, retopology, photogrammetry and 3D scanning.
BSc Generic Units:
BSc Character Design Route:
Creative Character Modelling
Contemporary Modelling Workflows
BSc Motion Capture Route:
Assisted Animation Techniques
Creative Animation Performance
Whilst every effort is made to ensure the accuracy of the programme specification, the information is liable to change to take advantage of exciting new approaches to teaching and learning as well as developments in industry.
More about the course
Venue: The course is delivered in the prestigious Digital Design Centre at The College's North Road campus in Poole